Monthly Archives: April 2012

Adventure games on mobile devices, part 2

My last post took at the look at the possibility of making simple adventure games using Google’s App Inventor, among other things. In the six months that followed, Google discontinued App Inventor – and then MIT revived it.

The impetus that made me look up App Inventor once more was, of all things, a Square Enix game called Imaginary Range. I’ve just completed Episode II, and I must say that I found it a very compelling form of interactive fiction. It’s more like an interactive comic, with some mini-games interspersed. I can definitely foresee more of something like this in the future of mobile adventure games. And I would love to be a part of it.

If you have a smartphone, why not download it and give it a go? It’s completely free, and runs on iOS and Android. If you do try it, let me know what you think in the comments section below.