Category Archives: Games

Adventure games on mobile devices, part 2

My last post took at the look at the possibility of making simple adventure games using Google’s App Inventor, among other things. In the six months that followed, Google discontinued App Inventor – and then MIT revived it.

The impetus that made me look up App Inventor once more was, of all things, a Square Enix game called Imaginary Range. I’ve just completed Episode II, and I must say that I found it a very compelling form of interactive fiction. It’s more like an interactive comic, with some mini-games interspersed. I can definitely foresee more of something like this in the future of mobile adventure games. And I would love to be a part of it.

If you have a smartphone, why not download it and give it a go? It’s completely free, and runs on iOS and Android. If you do try it, let me know what you think in the comments section below.

A little character study

The last update we did on Out of Time introduced the character of Javier Rios. Just for fun, here’s a little vignette setting out what life is like for our detective down at the station.

Picture and story after the jump.


When the posters started going up around town, Rios went out of his way to avoid them.

It wasn’t that he didn’t look good in them. He did – he had always been told that had things been different, and if he had been just a little taller, he could have been a model or an actor. He usually just shrugged and smiled in response to such comments. He knew that they meant it well, probably thought they were delivering compliments. No point being a dick about it.

It wasn’t that he didn’t see the need for a recruitment drive. The department was always understaffed, and he would be overjoyed to see new blood.

It was the fact that he was in the posters at all. The posters showed five of the best-looking officers in the town’s police force. Three of them were male junior officers in full uniform, arms folded across proud chests, grinning into the camera. Just behind them to their left was a female officer, decked out in too-tight white blouse and pencil skirt, clutching a clipboard, wearing more makeup than she usually did in a month. To their right, shrunk to a size that suggested that he was even farther behind them than the female officer, was Rios, stiffly posed in suit and tie with his hands on his hips, lips pressed together grimly in a stubborn effort to resist the photographer’s exhortations for him to relax and smile.

All of them were white, except for him.

As a representation of the local police department, it was a travesty. There were all of three people of color at the station, four if Janice the cleaning lady was included. The rest of the 130-strong force was overwhelmingly made up of white males. There were perhaps a dozen or so female officers, but they came and went. The poster didn’t even come close to depicting reality.

And so more idealistic young men and women would be lured into the service, to have their dreams and ambitions cruelly smothered.

Rios sighed and put his pen down. He was supposed to be working on a report due the day before, but he simply could not bring himself to concentrate. He leaned back in his chair and rubbed his eyes wearily. His reflection gazed back at him from the darkness of his computer monitor, occasionally obscured by the rainbow lines of the screensaver. He looked terrible. His short hair was sticking up in all directions, his jaw lined with three days’ worth of stubble, and his eyes ringed by a week of insomnia.

The phone on his desk rang shrilly. It was Captain Houseman.

“Rios, you got that report for me?”

“No sir.”

“No?”

“I’m working on it right now, sir.”

“Well work a little faster, boy. You don’t get paid to just sit around on your ass looking pretty.”

Rios bit his lip. He really, really wanted to tell Houseman to fuck off, to tell him and the entire department to take the express route to hell.

Houseman seemed to sense that something was wrong over the line. “Rios? You there?”

It was another two seconds before Rios trusted himself to speak. “Yes sir. I’m working as fast as I can.”

There was another pause, and then Houseman asked in a slightly less abrasive tone, “You okay?”

The answer left Rios’s lips before he could stop himself. “Y’know, boss, if you’re not happy with my performance, you could just get me fired and get a replacement. Write ‘insubordination’ or something in my file. Fenton would be more than happy to take my place. He’s had his sights on me for months now. He thinks I’m here due to what he calls the department’s kowtowing to the altar of political correctness, and he’s been calling for complete transparency in the selection of officers for promotion. So why don’t we give you and him what you both want, huh?”

He clamped his mouth shut, breathing heavily, his stomach in a hard knot, and waited.

Houseman’s response, when it came, was slow and measured. “Rios. You’re right. You do need a break.”

Rios’s heart dropped like a stone.

“But not right now. Come see me in a couple weeks when we’ve wrapped this case up, and you can apply for your vacation then. But right now I still need that report.”

Rios wasn’t sure he’d heard right. “Come again, sir?”

“I know you’ve been under a strain. This last case has been hard on you. We’re ridiculously short on manpower and we’re expecting miracles from our detectives in the field. You’re not the only one in that respect. But I know too that you’ve had to handle shit that others don’t. The next time Fenton gives you a hard time, document it and send it my way. I’ll send it on to the Chief.”

Rios immediately regretted his outburst. “No, forget it, sir. What I said was completely unprofessional, in a moment of anger.”

“Bullshit. Fenton’s accusing the department of reverse racism. We need to clear that sort of thing up before it festers. It’s bad for morale.”

“I totally agree, sir,” Rios said drily.

Houseman let out a bark of laughter. “That’s the Rios I know. Just get that report on my desk before you leave today. I’ll deal with Fenton. And don’t worry – I won’t mention your name.”

“Thank you, sir,” Rios said with genuine gratitude.

He hung up, feeling as though he had just been put through the wringer. Although he had probably just scored himself a small victory – however unintentional – he somehow could not feel good about it. In fact, he could not shake off the feeling that he had only succeeded in digging himself in deeper. He was going to have to watch his back very carefully for the next few days.

He sighed, picked up his pen, and forced his attention back on the report.

On abandoned projects, and really slow ones

Ghost (of Once Upon a Crime fame – check it out) posted a great overview of why many indie games fall by the wayside. I know we at Team Effigy tend to fall victim to more than one of these. Click on the link for more:

Why Games Aren’t Made

Recently I received an email (thanks Paul) asking about the status of The Marionette’s voice acting project. The short answer is, we took a break, it’s back on track (super slowly). The long answer is below.

The reasons why the voice project is moving along at such a glacial pace is probably covered in the article linked above. I’m the one working on the voice project. Real life, paid work got in the way for a month or so, after which I took a few months off to slack my free time away. Real, unproductive slacking. Although it’s been to two years since the release of The Marionette, the 4-5 years spent working on it meant that almost all my free time was dedicated to it. I loved making The Marionette, but I have a lot of other things I’ve been wanting to do with my free time too.

So after that intensive period at work, I caved in and put aside the voice project for a while, always promising that I’d get back to it. At that point Eshana’s voice was all done, Martin’s was almost complete and Giuseppe’s was hitting a snag early on. Days turned into weeks into months, and that is why for more than half a year you haven’t heard from me on this.

About two months ago, I forced myself to contact Steve Poulton (Martin) and James Prior (Giuseppe) to ask if they could continue. I am forever thankful for their patience and understanding. Steve’s lines are all done (except for maybe one or two) and James’s are on their way (very slowly of course, because his work and mine are still occassionally getting in the way).

I don’t know how many of you are still reading this blog, but I do apologise for the sparse updates, and please be assured that we are still here, and still going.